<![CDATA[Kotaku: Gamespot]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Gamespot]]> http://kotaku.com/tag/gamespot http://kotaku.com/tag/gamespot <![CDATA[ Gerstmann Axe-Man Now Working At In-Game Ad Company ]]> In-game ad company Double Fusion announced a promotion and two new management hires today: Double Fusion's own Julie Shumaker will now oversee the company's newly formed Core Games Group as general manager and former VP of games at CNET Joshua Larson has been brought on as Vice President of Business Development, and former GameTrust CFO and COO Glen Sussman is now Double's Fusion's CFO.

Joshua Larson, Joshua Larson, Josh Larson? That's right, at CNET he was involved in GameSpot business strategy, and he was apparently involved in the site's "Gerstmann-gate" brouhaha. This controversy supposedly lead to the controversial firing of long-time staffer Jeff Gerstmann (pictured0. After that incident, other senior GameSpotters like Frank Provo, Brad Shoemaker, Ryan Davis and Jason Ocampo all left the site. Josh Larson was sacked last April. According to an anonymous "gamespot" commented at sister site Valleywag, Larson was "a suit [...] who had no editorial experience and was only involved on the business side of things."

And now Joshua Larson is working in advertising. In-game advertising. Why was he ever working in editorial?

GameSpot's 'Gerstmann-gate' VP Heads to Double Fusion [GameDaily] [Pic]

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Mon, 18 Aug 2008 21:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5038655&view=rss&microfeed=true
<![CDATA[ Sign Up For The Fallen Earth Alpha Test ]]> Want to get in on the ground floor of an upcoming post-apocalyptic MMOG? Fallen Earth is going into alpha testing this Thursday the 14th, and Icarus Studios want to give you a chance to help them test out their game. Sign ups are being handled via a rather primitive GameSpot page, meaning you'll have to have signed up for a free subscription in order to participate, and then you'll have to meet their criteria in order to actually be selected, but nothing worthwhile is ever easy.

Fallen Earth Project Manager Colin Dwan said, “During the Alpha test phase, testers will be focused into specific towns so we can have miniature stress tests each week. They will be able to experience all of our game systems including missions, combat, crafting, scavenging, economy, and vehicles. We are extremely excited to move from general content creation to game balance and bug fixing.”

Incidentally the game date is 2145 and their apocalypse of choice is a plague named Shiva that wiped out 99% of the population. Always good to know which post-apocalyptic scenario we are working with. Hit the jump for full details on the alpha sign ups.

FALLEN EARTH ANNOUNCES ALPHA TEST

CARY, NC – August 12, 2008 - Post apocalyptic MMOG Fallen Earth announced today it will officially begin Alpha testing on Thursday, August 14, 2008. The test is scheduled to run through early 2009, immediately followed by Beta testing to begin in 1Q09.

Fallen Earth Project Manager Colin Dwan said, “During the Alpha test phase, testers will be focused into specific towns so we can have miniature stress tests each week. They will be able to experience all of our game systems including missions, combat, crafting, scavenging, economy, and vehicles. We are extremely excited to move from general content creation to game balance and bug fixing.”

Fallen Earth is a post-apocalyptic massively multiplayer online game that mixes first person shooter and role playing game style mechanics. The game is set in 2156, one hundred years after the world is brought low by a plague known as Shiva that killed 99% of the population. The game takes place in and around the Grand Canyon, one of the few habitable places left on Earth, which makes it a place many are willing to kill to control. Our world is one where mankind teeters on the edge of extinction, clinging to the bones of the old world while trying to recover their lost secrets. It's a world of scavengers and desperation. The players are those who choose to rise above the hardships of this new world and work toward a better world, or decide the old world was corrupt and all signs of it must be erased completely.

Gamers who are a GameSpot subscriber can apply for the free Alpha test at http://www.gamespot.com/event/codes/fallen-earth/. Gamers who are not GameSpot subscribers can go to http://www.gamespot.com/signup/index.php and sign up for free. Participants will be chosen based on qualifying criteria, applicant numbers, and testing schedules. If accepted into the Alpha test, gamers will receive a key code and can download the file immediately.

Fallen Earth, being developed using the Icarus Studios Tools Suite platform, will be showcased in the Icarus Studios booth 307 at the Virtual Worlds Expo in Los Angeles, CA, September 3-4, 2008 and in booth 316 at the Austin Game Developer Conference Expo, September 16-17, 2008.

For more information, players can visit www.fallenearth.com.

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Tue, 12 Aug 2008 10:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5036063&view=rss&microfeed=true
<![CDATA[ Mount And Blade Beta Open For Signups ]]> Don't you just love the name Mount and Blade? It's just so functional - as though Ernest Hemingway was moonlighting as a game titler.

It's just you, your horse and some mounted medieval combat. They may as well call it Stabby Stabby Horse Riding.

The game offers PC owners some first or third-person single player fighting with an RPG bent as the player guides their horsey around a sandbox environment, cutting a swathe and trading in what is reckoned to be a complex economic system. A bit like GTA with horses, I suppose.

If this tickles your fancy and you can't wait until mid September for the full release, you can sign up for the game's open beta via Gamespot.

Mount & Blade Exclusive Beta [Gamespot UK]

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Mon, 11 Aug 2008 17:20:00 MDT Stuart Houghton http://kotaku.com/index.php?op=postcommentfeed&postId=5035772&view=rss&microfeed=true
<![CDATA[ Hey Kinda Famous Person, Do You Know What GameSpot Is? ]]>
GameSpot held a big E3 party filled with Hollywood C-Listers like Vida Guerra and pro athletes like Rashad McCants. But the question remains: Do they know what GameSpot is? Oh, the suspense is killing us.

GameSpot Party [Comedy.com]

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Wed, 23 Jul 2008 05:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5028075&view=rss&microfeed=true
<![CDATA[ Gerstmann Reviewer Regrets? Nah, Man. ]]>
Former GameSpot reviewer Jeff Gerstmann is no stranger to controversy. His 8.9 scoring of The Legend of Zelda: Twilight Princess was met with unhappy campers, while his 6.0 Kane & Lynch review *might* have cost him his job. But does Gerstmann have any regrets? From MTV Multiplayer:

"I’m at a point where I rarely second guess what I think about a game upon finishing it,” Gerstmann told me. He said he’s long gotten over the doubt that could set in “when you are facing the raging fury of the Internet.” He used to get death threats about some of his scores. “Now that stuff just rolls off. It’s the ranting of insane people, which you could say about a lot of internet stuff.”

I've always thought that some people take personal offenence to reviews. They are just opinions. Everyone's got one.

The Art of Not Second Guessing [Multiplayer]

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Wed, 04 Jun 2008 02:00:00 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=5012857&view=rss&microfeed=true
<![CDATA[ Steel Yourself For A 360 v PS3 Graphics Showdown ]]> hornets%20nest.jpg Anyone up for an attempt at a 360 v PS3 graphics showdown? I'm out, had my fill of these by around 1994, but if you're curious, read on. GameSpot have attempted to settle which system has the better graphics by comparing a bunch of games, blending some screenshots together into a single image then providing some accompanying notes. One-eyed fanboys will no doubt find a way to convince themselves of their system's superiority, but cooler heads know that if you can pick up any differences - let alone major ones - from the tiny screens they've provided, best case, you're most likely a fibber. Worst case, a liar.

Graphics Comparison [GameSpot]

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Mon, 26 May 2008 19:00:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=393239&view=rss&microfeed=true
<![CDATA[ Breaking: CBS Snags GameSpot In $1.8 Billion CNET Acquisition ]]> cbsgamespot.jpgCBS Corporation just announced an agreement to buy CNET for $1.8 billion dollars. Through the deal, all of CNET's network sites, including GameSpot, TV.com mp3.com, CNET news.com, UrbanBaby, CHOW, Search.com, BNET, MySimon and TechRepublic all become property of CBS.

CBS' existing online network already includes CBS.com, CBSSports.com, CBSCollegeSports.com, MaxPreps.com, CBSNews.com, last.fm, Wallstrip, MobLogic, and the CBS Radio and CBS Television Stations digital media
platforms. CBS says its distribution net, the Audience Network, comprises 300 partner sites and reaches 82% of U.S. web users.

"CNET Networks operates some of the most important premium online brands, serving the most sought after online audiences," said CNET CEO Neil Ashe. "Today's announcement brings together two organizations that complement each other and working with Leslie, Quincy and the talented people at CBS, we look forward to taking our business and our brands to the next level."

Full announcement follows the jump.

NEW YORK and SAN FRANCISCO, May 15 /PRNewswire-FirstCall/ — CBS Corporation (NYSE: CBS.A and CBS) has entered into an agreement to acquire CNET Networks, Inc. (Nasdaq: CNET), it was announced today by Leslie Moonves, President and Chief Executive Officer, CBS Corporation. Under the terms of the agreement, CBS will make a cash tender offer for all issued and outstanding shares of CNET Networks for $11.50 per share, representing an equity value of approximately $1.8 billion. The acquisition will make CBS one of the 10 most popular Internet companies in the United States, with a combined 54 million unique users per month, and approximately 200 million users worldwide.

"There are very few opportunities to acquire a profitable, growing, well-managed Internet company like CNET Networks," said Moonves. "CBS stands for premium content and unparalleled reach, and CNET Networks will add a tremendous platform to extend our complementary entertainment, news, sports, music and information content to a whole new global audience. Together, CBS and CNET Networks will have significant additional exposure to the fastest- growing advertising sector and can accelerate our growth through a number of new content, promotion and advertising initiatives. We could not be more pleased with the prospect of adding CNET Networks and its tremendous team of people to the CBS family. I look forward to working with Quincy Smith, Neil Ashe and the considerable combined talent at both companies, as we build upon our success."

Based in San Francisco, CNET Networks owns many of the Internet's leading entertainment, news and information sites including CNET, ZDNet, GameSpot.com, TV.com, mp3.com, CNET news.com, UrbanBaby, CHOW, Search.com, BNET, MySimon and TechRepublic. The company, which reported significant profits in 2007 on revenues of $406 million, has a large international footprint, particularly in China.

Upon closing, CNET Networks' sites will be combined with CBS's stable of dynamic and growing interactive businesses. These include CBS.com, CBSSports.com, CBSCollegeSports.com, MaxPreps.com, CBSNews.com, last.fm, Wallstrip, MobLogic, CBS Radio and CBS Television Stations digital media platforms, and the distribution network of the CBS Audience Network, which is made up of more than 300 partner Web sites and reaches 82% of all online users in the United States.

"The core businesses of CNET Networks and CBS Interactive represent near perfect category symmetry in premium online content," said Quincy Smith, President, CBS Interactive. "Together we will have a terrific opportunity to not only grow our established businesses, but to build new attractive verticals of content as well. This is the beginning of an era for both CBS and CNET Networks; plus, it's going to be great to work with Neil and his team, many of whom I have known for many years."

"We're thrilled to join CBS and combine our interactive media experience with CBS's world-class content," said Neil Ashe, Chief Executive Officer, CNET Networks, Inc. "CNET Networks operates some of the most important premium online brands, serving the most sought after online audiences. Today's announcement brings together two organizations that complement each other and working with Leslie, Quincy and the talented people at CBS, we look forward to taking our business and our brands to the next level."

"We look forward to completing the acquisition of CNET Networks and the terrific benefits it brings to CBS as Quincy, Neil and their combined teams build upon our success," Moonves concluded. "At the same time our strong cash flow allows us to pay among the highest dividends in the industry, and we are committed to continue to pay our attractive dividend to return value to shareholders."

The Board of Directors of CNET Networks has unanimously approved the merger agreement and unanimously recommends that CNET Networks stockholders accept the tender offer and tender their shares.

The transaction is subject to customary conditions and is expected to be completed in the third quarter of this year.

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Thu, 15 May 2008 08:40:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=390775&view=rss&microfeed=true
<![CDATA[ GameSpot's GTA IV Score-Change Down To A "Bug" ]]> Some of the more eagle-eyed/paranoid dwellers from the darkest recesses of the internet discovered a few days back that when GameSpot's GTA IV score was first spotted, it was given a score of 9.5, then quickly "changed" to a perfect 10. I don't need to tell you there was much tin-foil-hattery surrounding the possible causes for this. Well, according to GameSpot's EIC Ricardo Torres, it was all down to a bug:

...there was a bug in our publishing system on Monday that caused the incorrect score for GTAIV, a 9.5, to appear for on some pages for a while. This happened hours before we posted the actual score with the review, a 10. This has all led to a lot of talk and speculation so I'm going to set things straight, short answer: it's not true.
Whether you believe him or not's up to you. The more important question should be: how much do you really care about .5 of a GameSpot score?
The scoop on the GTA IV score [GameSpot] [Pic] ]]>
Wed, 30 Apr 2008 20:20:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=385939&view=rss&microfeed=true
<![CDATA[ Join GameSpot For Age Of Conan PVP Weekend ]]> Do you want to spend a weekend with 14,999 not-so-close friends participating in ferocious Age of Conan PVP combat? Are you willing to sign up for a GameSpot account to make this happen? Eidos and Funcom have just announced a unique beta partnership with GameSpot that will allow 15,000 players to participate in a special PVP weekend the 18th-20th of this month. Select players will be able to create a character using the game's character generator, which Funcom will then transform into a level 20 powerhouse. They can then enter PVP lobbies, chat, and kill each other. To sign up for a chance at a spot have have to first be a GameSpot member, and then fill out the application located at http://www.gamespot.com/test/ageofconan. Those accepted will be notified by email on Wednesday the 16th. In other news, I just signed up for a free GameSpot account. Here's hoping I see some of you folks come PVP weekend!

FUNCOM, EIDOS AND GAMESPOT REVEAL UNIQUE AGE OF CONAN PVP WEEKEND

15,000 gamers get exclusive Age of Conan access from April 18th to April 20th

DURHAM, NC - April 9, 2008 - Eidos and Funcom are proud to announce a unique beta partnership with GameSpot.com, one of the world's biggest gaming websites. In a highly exclusive event, 15,000 gamers from across the world can log in and play Age of Conan, non-stop, from Friday, April 18th to Sunday, April 20th. The unique PvP weekend allows lucky gamers to test a limited part of the PvP functionality of Age of Conan, and the two different PvP mini-games Capture the Skull and Team Annihilation will be available.

To make the weekend even more interesting Eidos and Funcom are also including the engaging Age of Conan character creation system, allowing players to create avatars with strong personalities. All 12 classes in the game, including the barbarian, can be picked and tested, with Funcom transforming each character into a fully specced, level 20 death machine. In PvP lobbies players can then chat and socialize, prior to entering PvP matches. Participants are urged to test different classes and offer any feedback on the forums. There will also be forums on GameSpot.com where people can talk about the event, and Funcom staff will be present to gather feedback.

"The battlefields of Hyboria are craving new, fresh blood," says an enthusiastic Game Director/Producer Gaute Godager at Funcom. "Throwing newcomers into a fully specced, level 20 PVP character is naturally a challenge in this most unforgiving of all MMO environments, but I am confident the players will rise to this challenge. We have spent years fine-tuning the combat system in Age of Conan, and allowing GameSpot readers to be the first to get a small glimpse of this is something we really look forward to."

The unique PvP weekend marks an escalation in the stress testing for Age of Conan, and aspiring barbarians can now sign up on GameSpot's website. The 15,000 lucky winners will be then contacted by email on Wednesday the 16th of April, and then they can then start downloading the game. The servers open at 4 p.m. EST Friday the 18th of April and close at 4 p.m. EST on Sunday the 20th of April. Funcom would like to point out that the PvP weekend is still part of the beta testing process, and that it is a part of the planned stress test escalations towards launch. As such, it is not fully representative of the final product, and players are asked to treat it accordingly. Stress traffic issues may occur.

Age of Conan is consistently mentioned as one of the most anticipated PC games in development. It has received more than 25 covers on high-profile gaming magazines across the globe and more than 15 major awards, including numerous "Best MMO of E3" awards and the official "Best Online Game" award at the Games Convention 2007. Age of Conan is a key title in Microsoft's Games for Windows line-up, and a showcase title for nVidia. The game is set to launch in several territories on May 20, 2008.

For more information on Age of Conan - either in English, German, French or Spanish - visit the official website at www.ageofconan.com where you also can access the respective community websites.

To sign up for the unique PvP beta weekend please visit http://www.gamespot.com/test/ageofconan/


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Wed, 09 Apr 2008 19:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=378032&view=rss&microfeed=true
<![CDATA[ Developer Going Down: Here's What You Missed ]]> GameSpot has word that Castaway Entertainment has suspended operations and is looking for a buyer. Kind of shoulder-shrug news, as the studio's been around since 2003 but released only one published title, described as "the Xbox Live advergame Yaris." Never like to hear of anyone losing work in this economy, but what gives, right?

Well here's what. Castaway V.P. Stefan Scandizzo followed up to Gamespot with a YouTube link to gameplay video of Djinn, a Diablo-style game that never got out the door. The video is of a fully playable demo in 2005, so, before the current consoles were available. Embedding's disabled so you have to go to YouTube to see it.

I kind of like the mystery of what-could-have-been stories. Who knows where this game would have ended up. But it's a nice tribute to the hard work of these developers and designers.

Djinn 2005 [YouTube, via Gamespot]
Castaway Sends Out SOS [Gamespot]

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Sun, 06 Apr 2008 17:00:00 MDT ogood http://kotaku.com/index.php?op=postcommentfeed&postId=376597&view=rss&microfeed=true
<![CDATA[ The Man Who Fired Jeff Gerstmann From GameSpot Has Been Sacked ]]> THE SS GAMESPOTWhen long-time GameSpot reviewer and editorial director Jeff Gerstmann was let go from the site last November—with sources pointing to his review of Kane & Lynch: Dead Men as the catalyst for his termination—fingers were also pointed at executive Josh Larson, VP of games at parent company CNET. Larson, who replaced former Editor in Chief Greg Kasavin, was implicated by anonymous GameSpot employees to have had the "church-and-state separation between the sales teams and the editorial team" "cracked" under his tenure. Whether the VP, Jeff's supervisor at the time, was the key decision maker in letting Gerstmann go we can't confirm, but we can confirm that Larson will be leaving the company next week.

Internal communication informing employees of the cut were forwarded to Kotaku last night, indicating that a "new management structure means that Josh Larson's position as VP, Games is being eliminated and Josh will be leaving the company." CNET announced last week that it would cut 10 percent of its work force, about 120 employees. We contacted GameSpot Editor in Chief Ricardo Torres to verify the news this morning.

Torres confirmed that Larson's last day would be April 9, but declined to comment much further on the restructuring, citing the "internal" nature of the news.

It was clear that, at the time, Larson's capabilities as editorial lead weren't well regarded by some of the GameSpot staff. The anonymous "gamespot" commented at sister site Valleywag that Larson was "a suit [...] who had no editorial experience and was only involved on the business side of things." The anonymous commenter lamented that the presence of the sales team had become much more visible under Larson's watch, with other contributors going on and off record with less than favorable comments of CNET management.

In the months that followed Gerstmann's dismissal, GameSpot lost a sizable portion of its editorial staff, with reviewers Alex Navarro, Frank Provo, Ryan Davis, Brad Shoemaker and Jason Ocampo leaving for other, sometimes unspecified opportunities. Torres told us that GameSpot continues to bring on new editorial talent and plans to continue its coverage "with the same breadth and depth we have in our previous 11 years."

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Fri, 04 Apr 2008 14:20:00 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=376217&view=rss&microfeed=true
<![CDATA[ Another GameSpot Editor Quits ]]> brad-shoemaker-050725-01.gif As the dust on Gerstmann-gate has finally more than settled, another GameSpot staffer is exiting the building. As announced on GameSpot's podcast "HotSpot", Senior Editor Brad Shoemaker will be leaving the site this Friday. He's been working at GameSpot since 1999. Shame they never gave him a larger GIF image. We wish him luck in his future endeavors.
The HotSpot [GameSpot Thanks to all who sent this in!]

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Wed, 19 Mar 2008 00:00:56 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=369519&view=rss&microfeed=true
<![CDATA[ GameSpot Goes on Hiring Binge ]]> In the wake of GameSpot's fairly publicized shake-up in their reviews department, the Cnet owned company is on the prowl for a number of new reviewers.

Tom's Games points out that the company posted three job listings over at JournalismJobs.Com from Feb. 15 through Feb. 27 for copywriter; associate editor, reviews; and associate editor II, PC previews and reviews.

Hit the jump for some of the responsibilities for each job. On a side note, I was a little disturbed to read that their copywriter position might include the unholy wedlock of advertising and editorial, with the person being responsible for writing banner ads, print ads and, perhaps, headlines?


Update: I hear from friends over at GameSpot that the copywriter job is in fact advertising and marketing only and that there will never be any editorial hanky-panky. Good to know.


Associate Editor, Reviews

The associate editor will be responsible for 3-5 regular game product review assignments per week in a timely manner.
The associate editor will be expected to contribute to the reviews editing process both by receiving and giving feedback on his/her own reviews, as well as reviews written by other editors and staffers.
The associate editor will be expected to contribute to additional review-related duties, such as appearing in video reviews or potentially helping to compile game assets.
The associate editor will be expected to contribute to GameSpot's editorial product in other ways, such as attending press events, covering games for previews, and contributing to editorial features.

Associate Editor II, PC previews & reviews
The associate editor will be responsible for 3-5 regular PC game preview and review assignments per week in a timely manner, and potentially some console-related coverage as well.
The associate editor will be called on to interface with game industry contacts and attend game-related industry events and may be required to travel, schedule appointments, manage press assets, and keep track of deadline and designated publish dates.
As part of the process of contributing to reviews, the associate editor will be expected to contribute to the reviews editing process both by receiving and giving feedback on his/her own reviews, as well as reviews written by other editors and staffers.
The associate editor will be expected to contribute to additional review-related duties, such as appearing in video reviews or potentially helping to compile game assets.
The associate editor will be expected to contribute to GameSpot's editorial product in other ways, such as attending press events, covering games for previews, and contributing to editorial features.

Copywriter
Write banner ads, landing pages, print ads, ads, microsites, videos, and, of course, email. Work autonomously with partner designer during concept development and design. Integrate the brand personality into all consumer communication and maintain a consistent look and feel that reinforces and builds the brands as innovators.

Work with Marketing, Product and product design teams to understand our customers, the nuances of the product and the key strategies for each project. Attend user lab studies to witness consumer experience with the product first hand in order to better understand their motivations, stumbling blocks, etc. Develop a strong command of our brands, their positioning and detailed product features.

Like Video Games? Cnet/Gamespot Going Hiring Crazy (must Like Eidos) [Tom's Games]

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Tue, 04 Mar 2008 11:00:30 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=363532&view=rss&microfeed=true
<![CDATA[ Gamespot's Jason Ocampo Now IGN's Jason Ocampo. ... ]]> Gamespot's Jason Ocampo Now IGN's Jason Ocampo. Hey, just a quick update on yesterday's development involving former Gamespot reviewer Jason Ocampo—the former PC-centric reviewer has jumped ship from CNet to IGN and will be their new PC Editor In Chief. Ocampo appears in the latest Game Scoop! podcast, revealing his new secret identity as an IGNer. Thanks for the tip, Richard!

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Thu, 28 Feb 2008 18:20:36 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=362098&view=rss&microfeed=true
<![CDATA[ Another GameSpot Reviewer Leaves The CNet ... ]]> Another GameSpot Reviewer Leaves The CNet Mothership The GameSpot review pool has just become a bit shallower, as Jason Ocampo has announced that he too will be leaving the site for an unspecified "opportunity." Ocampo broke the news in the latest edition of The Hotspot podcast, adding his name to the list of recently and dearly departed GameSpot review staff. Godspeed, Jason and thanks for the quick tip, Daniel.

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Wed, 27 Feb 2008 19:40:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=361618&view=rss&microfeed=true
<![CDATA[ Ex-GameSpotters Gerstmann & Davis Try A New Podcast On For Size ]]> The last thing the gaming world needs is more amateur gaming podcasts. Lucky for the newly-launched Arrow Pointing Down, then, that it's not cobbled together by a couple of awkward teenagers using a $3 PC mic in their dad's office. It is instead put together by former GameSpot staffers Jeff Gerstmann and Ryan Davis, who in their former lives manned GameSpot's podcast. The sound quality is God-awful thanks to a dodgy Skype connection, but still worth a listen if you've got some 90-odd minutes of doing nothing scheduled for later today.
Arrow Pointing Down Podcast Beta [Arrow Pointing Down]

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Tue, 19 Feb 2008 20:30:00 MST Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=358374&view=rss&microfeed=true
<![CDATA[ Gerstmann On X-Play Tonight ]]> gersthead.jpgJeff Gerstmann of Gerstmann-gate fame will be making his first television appearance since his dismissal from GameSpot tonight at 8PM Eastern time on G4's newly revamped X-Play. Gerstman will be on hand to discuss the lack of innovation in Japanese gaming, a topic that was recently brought to light via a Gamasutra interview with Konami sound director Akira Yamaoka. As expected, Gerstmann will also discuss his abrupt departure from GameSpot, because that's really the gist of why he's appearing on the show in the first place. Otherwise the little press blurb we got from G4 wouldn't have been sent with the title "JEFF GERSTMANN'S FIRST TV APPEARANCE". I hope I get half as popular as Jeff does when Crecente finally fires me.

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Thu, 07 Feb 2008 11:20:27 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=353820&view=rss&microfeed=true
<![CDATA[ GameSpot Loses One More Editor ]]> ryan_davis_gamespot.jpgRyan Davis, an associate editor, experienced reviewer and nearly 8-year GameSpot veteran, has become the latest to quit in the wake of former editorial director Jeff Gerstmann's termination. GameDaily.biz reports today that it has confirmed with new GameSpot editor in chief Ricardo Torres that Davis will follow Frank Provo and Alex Navarro as the latest casualty to the site's editorial staff. News of the most recent resignation comes two months to the day that we warned of a mass walkout at the CNet Networks owned site.

Gerstmann and Davis appeared to have been close cohorts, with the pair performing as the musical outfit Suburban All-Stars. Davis wrote in his GameSpot blog within days of Gerstmann's firing that "I would not be in the video game business at all were it not for Jeff Gerstmann," adding that the controversial termination "absolutely breaks my heart" and signaled "the end of an era for both GameSpot and myself."

The GameSpot Exodus Continues as Ryan Davis Leaves [GameDaily.biz]

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Mon, 04 Feb 2008 14:40:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=352425&view=rss&microfeed=true
<![CDATA[ GameSpot's New EIC On Gerstmann, Moving On ]]> gamespotblacklogo.jpgYou couldn't pay me enough to take Ricardo Torres' job. The newly promoted Editor-in-Chief of GameSpot took up the reins of the site in the wake of Gerstmann-gate, with community trust at an all time low and the eyes of the internet watching their every move. GameDaily's Kyle Orland discusses the trials and tribulations of stepping into this new position with Torres in his weekly Media Coverage segment, touching on the future of GameSpot, competing with upstart gaming blogs (*whistles innocently*), sketchy advertising policies and of course, Jeff Gerstmann.
"GameSpot's gone through quite a few bumps in the road over the years. I know Jeff's fans are upset and I know people are upset over the perception and how it all played out. Really, the best thing that we can do is to just show them that we're good at what we do. Ultimately content is going to prove to people that we're untainted, uncorrupt and committed to serving our readers."

I cannot imagine the pressure the poor guy must be under, what with company morale definitely at a low point and the awesome amount of scrutiny everything GameSpot does is currently under. On top of all of that, Torres still has to find time to write...which is arguably the first passion of any member of the gaming press. If you took away video games from me, I would still write about anything I could get my hands on - movies, my cats, milk...whatever. Take away writing and I'd just about go insane, possibly driving to Colorado to set up camp outside a certain bird-shirt wearing fellow's house. Just saying.

I'm going to try to balance it out. I'm going to try and still do some writing. I'm in this business because I like games, and I'd be really sad if I wound up taking a position where I couldn't play them. The chef wants to sit down every once in a while and try recent cooking, so this is my hope.
I truly wish him the best of luck with that. Hit up the link below for the full interview, which offers up some interesting insight into what it means to be in charge of a massive gaming site like GameSpot.

Media Coverage: Meet the Games Press: Ricardo Torres [GameDaily]

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Fri, 01 Feb 2008 09:40:30 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=351586&view=rss&microfeed=true
<![CDATA[ GameSpot Names New Editor In Chief ]]> ricardo_torres.jpgCNet Networks announced today that GameSpot veteran Ricardo Torres has been named the new Editor In Chief of the online publication, replacing former site lead Greg Kasavin in the role. The site had been without an official EIC since Kasavin's departure in January of last year to work at Electronic Arts. Torres, who shared editorial director duties with former GameSpotter Jeff Gerstmann, has been with the site since 2001 and has been focused on previews and worldwide event coverage.

Torres, who spoke to us recently about the departure of longtime reviewer Alex Navarro, said of the new responsibilities via press release "I'm eager to continue the site's tradition of excellence and I'm confident we can move forward into 2008 and set a new industry standard for how video games are covered." Torres recently set editorial standards for wearing cornrows, pictures of which we desperately wish we had in our possession.

We wish Torres the best in his future endeavors at GameSpot. Full statement from CNet after the break.

GameSpot Names Ricardo Torres Editor-in-Chief

SAN FRANCISCO—(BUSINESS WIRE)—Jan. 28, 2008—GameSpot (www.gamespot.com), a leading video game Web site and a property of CNET Networks, Inc. (Nasdaq:CNET), today announced it has named Ricardo Torres editor-in-chief. Torres, who has been a key member of GameSpot's editorial team since 2001, brings a decade of editorial experience to the position and an in-depth knowledge of the gaming industry. As editor-in-chief, Torres will oversee GameSpot's award-winning editorial staff in their coverage of the latest games and breaking news.

"I'm excited to have the opportunity to help further GameSpot's position at the forefront of the industry," said Torres. "I'm eager to continue the site's tradition of excellence and I'm confident we can move forward into 2008 and set a new industry standard for how video games are covered."

Previously, Torres was editorial director of GameSpot. In this position, he secured exclusive previews of some of the most highly-anticipated games in the industry, wrote hundreds of reviews and previews for the site, and managed event coverage in the US and abroad. During his time at GameSpot, he has pioneered new content forms, including reviving the popular "Behind the Games" series as a platform to examine different aspects of the game development and the games industry. He was also instrumental in bringing the GameSpot audience groundbreaking live coverage of the PlayStation 3 and Wii launches on the East and West Coasts. In addition, Torres has helped shape the site's exclusive coverage of the industry's most significant events, including the Electronic Entertainment Expo in Los Angeles and Santa Monica, and international events such as Tokyo Game Show in Japan, the Leipzig Games Convention in Germany, and Microsoft's European events for the Xbox 360.

"Ricardo has been a key member of the editorial team for years," said Greg Brannan, vice president of content, CNET Networks' entertainment and lifestyle division. "I'm extremely confident in his ability to maintain GameSpot's tradition of excellence in being the most reputable and outstanding game content site on the web."

"Ricardo was one the hardest-working, most dedicated people I knew during my 10 years with GameSpot, and he always had a real vision for how the brand could keep growing to best serve game players around the world," said Greg Kasavin, former editor-in-chief of GameSpot. "As a former colleague and a fan, I'm excited to see how GameSpot will evolve under his direction."

Prior to his time at GameSpot, Torres oversaw the videogame coverage at CNET Networks' proprietary game site GameCenter and worked in quality assurance at Rocket Science Games, a San Francisco-based developer.

About GameSpot

GameSpot's (www.gamespot.com) expert editorial team provides more than a million daily visitors with comprehensive, engaging, and unbiased game information for console, PC, and portable platforms. The site's award-winning coverage includes previews and reviews on the hottest titles, breaking news, live Web casts, online tournaments, game downloads, videos, guides, hints, and more. GameSpot also has one of the most active online gaming communities. The GameSpot family also includes GameFAQs, Game Rankings, SportsGamer, and GameSpot Trax, the industry's premier real-time market intelligence tool.

About CNET Networks

CNET Networks, Inc. (Nasdaq: CNET - www.cnetnetworks.com) is an interactive media company that builds brands for people and the things they are passionate about, such as gaming, music, entertainment, technology, business, food, and parenting. The Company's leading brands include CNET, GameSpot, TV.com, MP3.com, CHOW, UrbanBaby, ZDNet, BNET, and TechRepublic. Founded in 1992, CNET Networks has a strong presence in the US, Asia, and Europe.

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Mon, 28 Jan 2008 16:40:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=349740&view=rss&microfeed=true
<![CDATA[ Another GameSpot Reviewer Decides To Leave ]]> alex_navarro_gamespot.jpgLong time video game reviewer Alex Navarro, a frequent contributor to GameSpot's podcast The HotSpot and go-to video review narrator, will be leaving the site, according to the site's Editorial Director Ricardo Torres. We learned in a phone call with Torres earlier today that Navarro, who many will remember from his infamous (and hilarious) video review of Big Rigs: Over the Road Racing, had given his notice yesterday, with the rest of staff told his last day of GameSpot editorial duties would occur on January 24th.

We haven't been in touch with Navarro yet to learn more about his decision to leave GameSpot or if the termination of Jeff Gerstmann played a role in his departure. Navarro has made appearances on Jeff Gerstmann's personal blog and Points! webcast over the past month, so it's possible the two may work together in some capacity in the future.

Following Gerstmann's removal and the decision of reviews freelancer Frank Provo to end his relationship with Gamespot, the review stable at the site appears to be woefully understaffed. When I asked Torres about the holes in the reviewer line up, he told me "We're going to be realistic about our output" and that the outlet would be looking to fill open positions as quickly as possible.

Asked about the general mood of the remaining editorial staffers at GameSpot, Torres said that "We know we lost fans, but we're still getting e-mails of support from folks who say 'We still love the site and won't give up on it'." He reiterated multiple times that GameSpot is trying to "move forward", stressing "We owe it to the site and our readers who support it."

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Fri, 11 Jan 2008 18:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=344073&view=rss&microfeed=true
<![CDATA[ GameSpot Owner CNet Eyed for Hostile Take Over ]]> cnetlogo.jpg

The New York Times is reporting that a consortium of "prominent investment funds" have managed to grab up 21 percent of CNet and are now working to kick out the company's directors and take over the majority of the company's board.

The Times piece is based on people who were privy to a memo sent from the consortium to the board about two weeks ago. Among CNet's assets, of course, are gaming site GameSpot and tech site TechCruch.

The consortium is led by Jana Partners and includes Sandell Asset Management, a venture capital firm and entrepeneur Paul Gardi, the guy behind Ask Jeeves tech.

No word on if or how this could possible impact GameSpot.

Investors Said to Seek a Takeover of CNet [NYT]

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Mon, 07 Jan 2008 13:20:01 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=341685&view=rss&microfeed=true
<![CDATA[ Longtime GameSpot Reviewer Leaves, Cites Gerstmann Firing ]]> gamespot_editors_choice.jpgAfter the termination of established GameSpot reviewer and editorial director Jeff Gerstmann, we heard from employees of the site who spoke of the threat of "mass resignations." Today it would seem we have at least one confirmed casualty from the CNet/Gerstmann fallout, longtime freelance reviewer Frank Provo. The reviewer, with over seven years worth of contributions to GameSpot and some 751 reviews, confirmed on his work blog today that he was no longer writing for the site. "I believe CNet management let Jeff go for all the wrong reasons," wrote the reviewer "I believe CNet intends to soften the site's tone and push for higher scores to make advertisers happy."

Provo specialized in critiquing games for the Game Boy Advance, Nintendo DS, and PSP during his tenure. He was often tasked with reviewing less than enviable portable fodder, as well as copious amounts of movie licensed games and retro releases via XBLA and the Wii Virtual Console.

He was especially vocal about the Jeff Gerstmann dismissal via his LiveJournal and message board NeoGAF, having harsh words for CNet management and expressing sympathy for peers still at Gamespot. He recently addressed his separation from the outlet by writing "I feel sad about the whole thing, but I can't write for a site that could one day punish me for honesty."

In a response to a comment posted on his GameSpot blog today, Provo defended his former compatriots, writing "The GameSpot staff did not fire Jeff. The GameSpot staff are NOT corrupt. GameSpot itself is NOT the problem. CNet is. CNet's management is."

Farewell, GameSpot [GameSpot]

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Fri, 04 Jan 2008 18:40:42 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=340957&view=rss&microfeed=true
<![CDATA[ GameSpot Gets Oliver Stone Treatment ]]> Jeff Gerstmann's departure from GameSpot, sometimes referred to as Gerstmanngate, was one of the bigger sexy scandals of 2007. (Note: we fully recognize that "bigger" is grammatically incorrect, but if enough people keep saying it, the rules will change). That's why this trailer for JFG, a reinterpretation of Oliver Stone's highly controversial JFK, cracked us up. It's pretty well done. But like most internet videos, the idea is incredible for about half its run.

Thanks Laurens!

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Thu, 27 Dec 2007 13:40:56 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=338172&view=rss&microfeed=true
<![CDATA[ GameRankings Drops GameSpot Review Scores ]]> theatre_of_pain.jpgAs some of our tipsters and commenters have pointed out, game review harvesting site GameRankings no longer displays any scores from sister site GameSpot, despite both being owned by CNET. GameRankings still features prominent GameSpot logo placement and links, but the reviews have disappeared. CNET's other review gathering property, MetaCritic, still features GameSpot scores as part of its database. While conspiracy theories abound, it seems the real story behind the removal of GameSpot reviews isn't as dramatic as some might think.

GameRankings editor Lee Alessi writes today on his GameSpot blog, "No, I didn't get rid of their data 'on purpose'. I honestly have no clue how it disappeared and before anyone asks—-no, I didn't delete the site. I am no Tech but I will take a guess and say there will have to be a restored backup to get close to 10,000 in reviews and 60,000 in other articles back on GR."

Yes, GameRankings did indeed drop GameSpot reviews, but looks like it found them, plans to put them back in their spot, restore balance to all important percentages and (hopefully) defuse any further potential drama.

We've contacted CNET and GameSpot reps to get an official statement on the matter. Regardless, it sounds very much like this is not news.

Before people jump to conclusions/ make assumptions [GameSpot]

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Fri, 14 Dec 2007 18:00:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=334340&view=rss&microfeed=true
<![CDATA[ Talkin' 'Bout Jeff Gerstmann And Gamespot On G4 ]]>

If you happened to miss yesterday's episode of Attack of the Show on G4, featuring Wired Game|Life's Chris Kohler and yours truly chatting about the Jeff Gerstmann-GameSpot situation, now's your chance. Notice that it's Kohler representing with a bird shirt this time, not a Kotaku editor. Now that we've had ample time to process, with tempers cooled, we rapped about the long term effects of Kane & Lynch: Dead Men Score-gate. I know, that doesn't have the same ring to it, does it?

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Fri, 14 Dec 2007 15:40:03 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=334186&view=rss&microfeed=true
<![CDATA[ GameSpot's Tribute To Jeff Gerstmann ]]> Here's the latest episode of GameSpot's On the Spot series, which features a look back at the life and times of Jeff Gerstmann, who recently passed on (from GameSpot.) It certainly feels like the man died though. Ryan Macdonald nearly bursts into tears at several points during the introduction, and no one looks particularly happy to be there. I just hope that when I am eventually fired from Kotaku due to my tone that it winds up being so controversial that the guys here have put together a retrospective that is nearly as poignant and touching. If I had to bet, I'd say McWhertor would be the one in tears. Such a sensitive guy. The video is over an hour long, but the tribute only takes up the first 8 minutes, so feel free to do something more productive with your time afterwards. ]]> Fri, 07 Dec 2007 09:40:01 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=331252&view=rss&microfeed=true <![CDATA[ GameSpot Q&A, A Response to "Gerstmanngate" ]]> GameSpot has finally responded in force to the Jeff Gerstmann situation, addressing the topic once and for all...though still not revealing why he was fired for unspecified legal reasons. With no more ado, let's just cut right to the chase.

Q: Was Eidos Interactive upset by the game's review?
Well, were they??
A: It has been confirmed that Eidos representatives expressed their displeasure to their appropriate contacts at GameSpot, but not to editorial directly. It was not the first time a publisher has voiced disappointment with a game review, and it won't be the last. However, it is strict GameSpot policy never to let any such feelings result in a review score to be altered or a video review to be pulled.

Q: Did Eidos' disappointment cause Jeff to be terminated?

A: Absolutely not.

Q: Did Eidos' disappointment cause the alteration of the review text?

A: Absolutely not.

Q: Did Eidos' disappointment lead to the video review being pulled down?

A: Absolutely not.

As we heard before, GameSpot officially cited poor production for the pulling of the video review. They also clarify that all Kane & Lynch written review alterations were made to better match the 6.0 score. Wow, so copy should be edited to represent an arbitrary f'ing number? That clarification of practice really brings the credibility back to the site? Fundamentally, I can't agree to the logic, but it's important that GameSpot disclosed their process nonetheless.

Also, GameSpot will be hosting a tribute to Gerstmann tomorrow. UPDATE: Apparently this tribute was sought after by Gamespot's editors and is quite a genuine gesture.
Gamespot Statement [gamespot]

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Wed, 05 Dec 2007 13:00:54 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=330415&view=rss&microfeed=true
<![CDATA[ Gerstmann Speaks A Little, I Think It's Telling ]]> ManchesterCath2.jpgMTV's Stephen Totilo exchanged some emails with ex-GameSpot review Jeff Gerstmann. And while Gerstmann didn't go on record saying anything all that juicy, he did have something telling to say about the separation of advertising and reviews:
you asked if it's realistic for readers to expect a church and state separation between editorial and sales. Realistic or not, I think readers should demand that from a publication. Some people probably think that's a little old-fashioned or hopelessly idealistic, given the changing nature of advertising these days, but there you go.
Notice the diction here because I believe it to be quite important: "realistic or not" and "some people might think it's...hopelessly idealistic" didn't need to be used here to answer Totilo's question. Instead of responding "yes" or "no," Gerstmann is responding to an unverified problem. In other words, Totilo is asking "do you think it's realistic for gamers to expect a church and state separation [that may exist now or in the future]" while Gerstmann is answering something along the lines of "how can we fix this already present craptastic overlap between editorial content and advertising?" If you buy into my reading, then Gerstmann is admitting that a problem exists by responding to it. The rest of the message:

...somewhere in that complex mess of relationships is the right amount of disclosure. Gaming publications should tell their readers what to expect. If you're running a publication and you're comfortable running infomercials and advertorials, they should be clearly marked as such.
My head is a mess when we talk about the potential of journalistic integrity, especially when the basis of that said journalism is a subjective review to begin with. Essentially we're searching for unbiased bias.

This whole thing is a mess.

Ex-GameSpot Editor Jeff Gerstmann Talks Standards, Suspicions Of Older Fishy Reviews
[mtvmultiplayer]

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Wed, 05 Dec 2007 10:40:30 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=330277&view=rss&microfeed=true
<![CDATA[ Game Publishers Hold Enthusiast Press in Contempt ]]> DVD-box-art-for-Jean_2D00_Luc-Godard_2700_s-_2200_Contempt_2200_.jpeg Still having trouble making sense of this whole Eidos-CNet-Gamespot clusterfuck? Newsweek's N'Gai Croal does a nice job of summing up what it all means. N'Gai writes:

The reality is this: publishers generally hold the enthusiast press in utter contempt, and they have for a long time. This disdain began as scorn for the enthusiast media's roots in videogame fandom, rather than traditional journalism from "respectable" publications, but it has since metastasized into a veiled but nonetheless seething anger over the advent of the Internet and with it the rise of fan sites, forums and blogs over which publishers can exert little pressure, let alone control. The contempt emanating from the publishing community, by the way, is not limited to the enthusiast press. In our view, it extends to publicists, whom certain executives believe can and should be able to dictate the nature of their coverage and secure review scores of a certain magnitude. It even extends to their own developers, for whom Metacritic and Game Rankings scores can dangle as precipitously as the sword of Damocles, as if these executives were incapable of determining for themselves the quality of their games and taking action accordingly.

Pretty heavy. The solution to this? That, after the jump.

The only solution to this problem is for the editorial divisions of these enthusiast outlets who are being strong-armed by publishers and/or their own business operations to shine a light on these practices, much as Kotaku did with Sony earlier this year. Of course, it's easy for us to call for this sort of resolute bravery when Newsweek isn't dependent on videogame advertising and our livelihoods are not at stake. We recognize that some companies literally can't afford to alienate their advertisers, so far be it from us to knock another publication's hustle.
Something to note: Kotaku isn't dependent on game-related advertising either and receives nothing but support and freedom regarding editorial content from our parent company Gawker Media. Reflections [Level Up] ]]>
Wed, 05 Dec 2007 00:00:45 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=330081&view=rss&microfeed=true
<![CDATA[ CNET Employee Responds To Gamespot Controversy, CNET Starting Investigation ]]> Picture%2060.pngThe entire GameSpot craziness that we've seen for the last week or so is bad news for the site. But the repercussions could be just as bad for GameSpot's equally trafficking though possibly more famous/influential tech-reviewing parent site, CNET.

Yet CNET hasn't said a word. And according to a trusted source within the organization, none of CNET's writers are all that happy about the delay despite CNET higher ups launching an investigation on the matter.

The main point of contention seems to be this: CNET released a memo quickly after Gerstmann's media extravaganza erupted. The letter wasn't rude or commanding. It merely reaffirmed CNET's "commitment to editorial integrity"—a quote straight from the subject line. The letter also stipulated that Gerstmann had been fired for legitimate reasons.

Our contact clarified that CNET editors really aren't all that concerned about Gerstmann's departure, but that since this internal memo was released, CNET has not said the same (or anything, for that matter) on the Gerstmann topic to the external media. And meanwhile, CNET editors are trying to be respectful of the company's situation and allow the booming CNET voice to speak first. Our source thinks their company should "hurry up."

The last tidbit we learned is that CNET is sending in their Vice President and Editor-in-Chief Jai Singh to conduct an internal investigation into Gamespot policies.

Wow. Does that read like Daddy's coming home to give a proper spanking or what?

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Tue, 04 Dec 2007 16:20:18 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=329831&view=rss&microfeed=true
<![CDATA[ GameSpot May See "Mass Resignations" Over Dismissal ]]> gamespot_ship.jpgSpeaking with a Gamespot employee yesterday who asked not to be named for this story, we've learned that, despite the neutral nature of the Gamespot news item on the matter, the editorial staff is said to be "devastated, gutted and demoralized" over the removal of former editorial director Jeff Gerstmann. While the termination of Gerstmann, a respected fixture at Gamespot, was pitched to his remaining colleagues by management as a "mutual decision", it was anything but, we're told.

The confusion over the reasons for Gerstmann's termination, compounded with a lack of transparency from management has created a feeling of "irreconcilable despair" that may eventually lead to an exodus of Gamespot editorial staffers. "Our credibility," said the source, "is in ruins." Over the course of the previous days, a "large number of Gamespot editors" have expressed their intentions to leave. Tales of emotionally deflated peers, with no will to remain at the site, were numerous.

Unless cooler heads prevail or concerns are addressed, Gamespot could see "mass resignations", our source revealed.

Rank and file employees of the Gamespot organization are unaware of the real reasons behind Gerstmann's termination. Our source admitted that Eidos was less than pleased with the review scores for Kane & Lynch: Dead Men, but the team has "dealt with plenty of unhappy publishers before." Our contact stressed that "Money has never played a role in reviews before" and that "[Gamespot] has never altered a score." No pressure from management or sales has been exercised to remove or alter content, the source reiterated.

However, the source did speculate that disagreements between Gertsmann and VP of games Josh Larson may have been the root cause of the former being terminated. Larson, successor to former editor in chief Greg Kasavin, was described as out of touch with the employees who report to him. The VP is the one allegedly responsible for telling Gamespot editorial staff that it was Gerstmann's "tone" that was at the heart of his dismissal.

"People used to think of Larson as a sort of non-intrusive cousin of Bill Lumberg from Office Space—an empty suit who was more of an annoyance than a liability," our source told us. "Now, people are referring to him as the moron lieutenant from Aliens who sits around stunned, doing nothing as everyone drops dead around him."

The source also indicated that Larson's paraphrased assertion that "AAA titles deserve more attention" was not necessarily a hint that Gamespot's reviewers be more lenient to those titles. Instead, in light of some rather controversial review scores—for example, the 7.5 for Insomniac Games' Ratchet & Clank Future: Tools of Destruction—the editorial team needed to be more conscious of accuracy and impact of its scores.

As for the now-pulled video of review, it appears the reasons for it's removal are less nefarious than assumed. "Jeff showed up late. It was thrown together quickly, the sound sucked, there was only footage from the first level of the game—it was a mess," our source said. We were told that the redacting of the clip was based on a producer's decision and not a demand from upper management.

However, rumored perception from management that Gerstmann's work had become sloppier, more flippant and smacked of a celebrity attitude may have only been solidified by the questionable quality of the review.

And the removal of the Kane & Lynch site ads, following initial reports? A reflexive action taken by the sales team, a move that may have been executed too late.

What was accurate, according to the Gamespot staffer, was the account of user "gamespot" at sister site Valleywag. The anonymous blow-by-blow "could have been written by a stenographer", indicating that it perfectly captured the sequence of events and emotional landscape at the company—one of confusion, fear and anger.

The overflowing emotions, combined with a lack of transparency from CNet and Gamespot management has lead the full-time editorial staff to near mutiny. Some feel the site's brand has been irrevocably tarnished, that the controversy is "a cataclysmic event in Gamespot history."

At this point, editors at Gamespot seem most frustrated that CNet management isn't listening to their concerns. Poor decision making has been and continues to be a sore spot, with a CNet internal investigation into Gamespot's review practices and code of ethics—one handled by outsider Jai Singh, editor in chief at News.com—adding to that frustration.

Our Gamespot source pointed out that during the course of the week, we may see a more human, more revealing version of the story, as editorial staff will address the situation in podcasts and videos. If parent company CNet will respond to editorial requests for greater transparency of the situation, a move that may help repair the mental health of staffers and the bruised credibility of Gamespot itself, remains to be seen.

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Tue, 04 Dec 2007 14:00:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=329822&view=rss&microfeed=true
<![CDATA[ Gamespot Comments On Gerstmann Departure ]]> Following last Thursday's revelation that 11-year Gamespot veteran Jeff Gerstmann had been let go from parent company CNet, amid rumors that the "tone" in his review for Kane & Lynch: Dead Men was responsible, the outlet finally issues a statement. While the staff at Gamespot declined to comment on the grounds for the termination, citing company policy, it writes that "contrary to widespread and unproven reports, his exit was not a result of pressure from an advertiser."

CNet Networks Entertainment VP Greg Brannan goes on record, assuring readers that advertising dollars do not affect the Gamespot's editorial content. He calls accusations that Gerstmann's termination was due to pressure from Kane & Lynch publisher Eidos "unsubstantiated and untrue." Brannan points to unspecified "internal reasons unrelated to any buyer of advertising on Gamespot."

Additional statements from Gamespot staffers are at the news story linked below.

Gerstmann, GameSpot part ways [Gamespot]

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Mon, 03 Dec 2007 19:40:08 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=329445&view=rss&microfeed=true
<![CDATA[ On the State of Game Reviewing ]]> destructoidcashwhore.jpg Everyone's been buzzing this weekend about the Gamespot shakeup involving Jeff Gerstmann and there's been plenty of talk flying around in various places. Gamasutra, for instance, has a good editorial up entitled Numerals, Game Reviews, And The Game Media on some of the problems with the review structure in the gaming industry; Destructoid has a brand new look to let us know exactly what they think of Gamespot; people are planning a boycott of Gamespot and other CNet sites; our very own Crecente posed a question to all the reviewers out there: Have you been forced to rewrite a review due to advertising pressure? We've been inundated with examples of bad journalism, bad bosses, and big, bad, mean companies. And of course Mark Wilson wrote his own take on the problem with game reviews.

There are a couple of themes from all of this, both the personal accounts that have wound up in our inbox and the wider discussion as a whole: this is nothing new and the ramifications are a little further reaching than a single reviewer, game company, or site.

I've been musing on all of this, mostly because reviews are part of an academic's life - epic flame wars have been fought on the pages of academic journals in every field, frequently over a scathing review or editorial. Feelings get hurt, professional relationships get strained - but money is almost never a concern. Your average PhD may make shit for a salary, but the upside is that professional integrity is rarely compromised in an attempt to hold on to the all mighty dollar.

It's amazing to me that some companies find this an acceptable course of action in some situations, and even more amazing that some bosses go along with this. Is losing credibility and mountains of bad press really worth those advertising dollars? But Kevin Gifford's Gamasutra editorial points to the very way video games are reviewed as part of the problem:

But many outlets have failed to stir up any reader interest in the text behind the review, or the overall atmosphere of the mag or website they're exploring — instead, readers increasingly care exclusively about the score, so they can praise and/or whine about it online. Entire game-media outlets have been, and are defined by, the numerals they publish...instead of, you know, how fun they are to read.

The Internet has largely made the job title "critic" redundant. The problem is that no one at most game mags and websites got the memo. Until they do — until they realize that it's their content that defines them, and not their scores — they'll have to be content with being abused by publishers and their readership for the rest of their existences.

I don't expect that game reviews are going to start looking like something out of The New York Review of Books - but getting away from the numbers would probably help on a number of levels. That's not to say that all of us - or even most - are somehow in some company's back pocket. Write anything, be it critical or glowing, and someone, somewhere will accuse you of horrid biases, even if you're simply speaking your mind and not acting as a surreptitious corporate mouthpiece. Our inbox attests to that. It would seem that game reviewers (and journalists at large) are frequently in between a rock and a hard place, and something needs to give.

It'll be interesting to see what the long term fallout from all of this is. It just makes me glad I've never aspired to a high powered career of game reviewing for a big site. I'll take my chances in the shark-infested waters of the Journal of Asian Studies and Modern China, thank you.

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Sun, 02 Dec 2007 14:00:31 MST Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=328900&view=rss&microfeed=true
<![CDATA[ 1Up Shows Support For GameSpot Reviewers ]]>

In the growing wake of the controversy surrounding GameSpot's alleged firing of editorial director Jeff Gerstmann comes a little bit of surprising solidarity.

A bunch of Ziff Davis staffers (including 1Up) made a banner to show their support for fellow game reviewers and marched it the two blocks to the GameSpot building on Friday. The banner, and impromptu march, shows that despite being competition, what may have happened at GameSpot could have wide-spread implications in the game publication industry.

We're also told that the Kane & Lynch user reviews on Gamespot have been, at least temporarily, disabled and there are rumors that people are canceling their Gamespot accounts "en masse."

I'm not sure how Gamespot is going to deal with all of this since I'm pretty sure they're not legally able to talk about why Gerstmann is no longer there. I'd assume that at some point Gerstmann might talk, but I'd guess right now he's trying to figure out what to do in the way of a job.

What about you? Do you work as a game reviewer? Have you been forced to rewrite a review due to advertising pressure? Feel free to email us at tips if you have or to editor. Remember, you can remain anonymous.

The 1Up Show [Flickr]

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Sat, 01 Dec 2007 15:00:56 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=328882&view=rss&microfeed=true
<![CDATA[ Alleged Gamespot Employee Spills Guts On Valleywag ]]> A commenter on sister site Valleywag, who claims to be a current Gamespot employee, wrote anonymously about the current situation surrounding rumors of former editorial director Jeff Gerstmann's termination. The new user, known as "gamespot", who does a fairly solid impression of a bitter employee of CNet, if nothing else, provides possible insight into the emotional state at Gamespot's editorial staff. In response to a Valleywag post that quoted another supposed CNet employee, one whose "gut" had informed them that Gerstmann was fired for unspecified "larger" reasons, "gamespot" chimed in. Many had questioned the timing of the termination, wondering why, if the Kane & Lynch: Dead Men review had been published over two weeks ago, was Jeff fired just two days ago?

Commenter "gamespot" responded.

The main problem here is that no one in the entire editorial team was aware that this was about to occur, least of all Gerstmann. We're very clear in our review policies that all reviews are vetted by the entire team before they go live - everything that goes up is the product of an entire team's output. Our freelancers are especially guilty of making snide comments, but those are always yanked before the review goes live, because everyone in the office reads these reviews and makes sure they're up to our standards before they get put up.

If there was a problem with his reviews, then it would've been a problem with the entire team. Firing him without telling anyone implies that anyone else on this team can be fired at the drop of a hat as well, because none of us are writing any differently or meaner or less professionally than we were two years ago before the management changed. I'm sure management wants to spin this as the G-Man being unprofessional to take away from the egg on their face that results after a ten-year employee gets locked out of his office and told to leave the premises and then no one communicates anything to us about it until the next day.

Addressing the timing, "gamespot" weighs in again.

Also, despite the fact that this occured two weeks ago, there was no way they were going to fire him then; the last big games didn't come out until just before Thanksgiving, and there was no doubt that management knew that the rest of the reviewers would refuse to write any reviews after his termination, which is indeed what is happening. After thanksgiving nothing major comes out in games; everything is either before thanksgiving or comes out in January. They waited to fire him until they knew that any strike or walkout by the rest of the staff wouldn't have much of an effect.

Also, keep in mind that these salespeople do have axes to grind with editorial. I know a lot of people busted their asses to get not only this large deal with Eidos done, but also other huge ad deals. The salespeople and the marketers are the ones who have to deal with the publishers when a heavily-advertised game gets a bad review, so obviously they like it if every game that comes out is peachy keen and gets a 9.0 or above. If a salesperson knows anything about unprofessional review practices, then that says a lot about the management team that we have in place because not a single other member of the editorial team had heard word one about this until Jeff was fired. Surely site management would want to let us know about their concerns before firing the most senior staff member and one of the most respected game critics in the industry? If they're sharing their concerns with the salespeople and not with us then that says a lot about their priorities.

In response to Valleywag write Paul Boutin's opinion that he doesn't believe the rumor that Gerstmann was solely fired for his Kane & Lynch review, partially based on the fact that no named sources have weighed in on the topic, "gamespot" responded again.

No one wants to be named because no one wants to get fucking fired! This management team has shown what they're willing to do. Jeff had ten years in and was fucking locked out of his office and told to leave the building.

What you might not be aware of is that GS is well known for appealing mostly to hardcore gamers. The mucky-mucks have been doing a lot of "brand research" over the last year or so and indicating that they want to reach out to more casual gamers. Our last executive editor, Greg Kasavin, left to go to EA, and he was replaced by a suit, Josh Larson, who had no editorial experience and was only involved on the business side of things. Over the last year there has been an increasing amount of pressure to allow the advertising teams to have more of a say in the editorial process; we've started having to give our sales team heads-ups when a game is getting a low score, for instance, so that they can let the advertisers know that before a review goes up. Other publishers have started giving us notes involving when our reviews can go up; if a game's getting a 9 or above, it can go up early; if not, it'll have to wait until after the game is on the shelves.

I was in the meeting where Josh Larson was trying to explain this firing and the guy had absolutely no response to any of the criticisms we were sending his way. He kept dodging the question, saying that there were "multiple instances of tone" in the reviews that he hadn't been happy about, but that wasn't Jeff's problem since we all vet every review. He also implied that "AAA" titles deserved more attention when they were being reviewed, which sounded to all of us that he was implying that they should get higher scores, especially since those titles are usually more highly advertised on our site.

I know that it's all about the money, and hey, I like money. I like advertising because it pays my salary. Unfortunately after Kasavin left the church-and-state separation between the sales teams and the editorial team has cracked, and with Jeff's firing I think it's clear that the management now has no interest at all in integrity and are instead looking for an editorial team that will be nicer to the advertisors.

When companies make games as downright contemptible as Kane and Lynch, they deserve to be called on it. I guess you'll have to go to Onion or a smaller site for objective reviews now, because everyone at GS now thinks that if they give a low score to a high-profile game, they'll be shitcanned. Everyone's fucking scared and we're all hoping to get Josh Larson removed from his position because no one trusts him anymore. If that doesn't happen then look for every game to be Game of the Year material at GameSpot.

Please note that this post is tagged "rumor" for a reason. We have no way to confirm that commenter "gamespot" is actually employed at Gamespot or CNet or has access to information about the current situation.

GameSpot editor (?) on fired reviewer [Valleywag]

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Fri, 30 Nov 2007 17:40:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=328797&view=rss&microfeed=true
<![CDATA[ CNet Comments On Gamespot Controversy ]]> We contacted CNet Networks last night to try to get confirmation about the rumored dismissal of Jeff Gerstmann, former editorial director and veteran reviewer at Gamespot. While Leslie Van Every, Director of Public Relations, did confirm that Gerstmann was no longer with the organization, she declined to comment on "the status of employees current [or] former", citing CNet Networks' policy. The official statement from Gamespot is after the break.

GameSpot takes its editorial integrity extremely seriously. For over a decade, GameSpot and the many members of its editorial team have produced thousands of unbiased reviews that have been a valuable resource for the gaming community. At CNET Networks, we stand behind the editorial content that our teams produce on a daily basis.

As many of our readers and peers have noticed, Gamespot is no longer running the prominent Kane & Lynch: Dead Men ads on its web site. They were removed late last night, a few hours after publication of the original story. It is unknown whether this change was in response to the rumor that Gerstmann was fired over reasons surrounding the Eidos published game or if the promotion had simply run its course.

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Fri, 30 Nov 2007 14:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=328623&view=rss&microfeed=true
<![CDATA[ Gamespot Editor Fired Over Kane & Lynch Review? ]]> We've heard an unsettling rumor today from an anonymous tipster that longtime game reviewer Jeff Gerstmann from Gamespot has been let go. That wouldn't necessarily be newsworthy, but the conditions under which he was allegedly dismissed were. According to the source, Gerstmann was fired "on the spot" due to advertiser pressure for his review of Eidos' Kane & Lynch: Dead Men. A visit to Gamespot shows that the Xbox 360 and PlayStation 3 game has taken over the site very prominently, with backgrounds and multiple banner ads all pitching Kane & Lynch. Allegedly, publisher Eidos "took issue with the review and threatened to pull its ad campaign."

Jeff's review was certainly less than glowing. He assigned the game a 6.0, otherwise known as "Fair" on the Gamespot scale. The game is currently enjoying a Metacritic score in the 65 to 69 range, which the site describes as "mixed or average reviews." According to our tipster, it wasn't necessarily the score that was reason for Gerstmann's rumored axing, but the "tone" of the review.

Gerstmann has been no stranger to controversial reviews, as his scores of 10 for Tony Hawk's Pro Skater 3 and 8.8 for The Legend of Zelda: Twilight Princess had sensitive internet users up in arms. It's now possible that many bitter fanboys may have had their wishes for his firing granted.

As our tipster points out, if the rumor is true, it could point to a distressing precedent at Gamespot and parent company CNet. "As writers of what is supposed to be objective content, this is our worst nightmare coming to life," wrote the tipster.

Our efforts to confirm the story with Gamespot haven't proved successful. Our current requests with PR, Gerstmann and other CNet contacts have either gone unanswered or yielded a "no comment."

Update: We did get confirmation that Mr. Gerstmann is no longer with Gamespot. The circumstances in which he was terminated or left of his own accord, however, were not disclosed.

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Thu, 29 Nov 2007 18:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=328244&view=rss&microfeed=true
<![CDATA[ GameSpot Gets Jubblies? ]]> While Ash is our resident jubblies expert in his Kotaku After Dark segments, we felt it our duty to report that CNET Networks (whom some of you may know better as the parent company of GameSpot) is taking on magazine veteran Stephen Colvin as Executive Vice President of their Entertainment & Lifestyle division. Colvin was formerly at Dennis Publishing where he was behind projects like Maxim, Blender and Stuff. We can only hope that the completely obvious is going to happen, and that the charming, but not so bikinilicious staff at GameSpot will be replaced with coked-out models wearing dental floss modified to resemble soccer jerseys. Hit the jump for a piece of the in-house memo on the topic.

Ed Note: my wife wanted to know what the hell this picture was doing in Photoshop. My explanation was—apparently— not good enough.

New Head of the Combined Entertainment and Lifestyle Business Unit

I am pleased to announce Stephen Colvin as EVP of our new Entertainment & Lifestyle business. A 20-year media veteran, Stephen joins us from Dennis Publishing, where he built Maxim, Blender, Stuff and The Week magazines. He has a track record as a dynamic leader and brand builder. Steph en will be based in our NYC office which allows us to expand our presence in a city that is the hub of the media world. Stephen will be spending a lot of time in San Francisco.

The merger of CHOW and Urban Baby into the Entertainment & Lifestyle business unit simplifies our business, and allows us to leverage infrastructure, tools and best practices across this larger group. Over the next few days and weeks there will be individual and team meetings within Entertainment and Lifestyle to discuss the transition process.

Stephen will be in San Francisco next week, and he is looking forward to meeting the team.

CNET Sells Webshots For $45 Million; Other News [via gamesetwatch]

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Fri, 26 Oct 2007 12:00:54 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=315613&view=rss&microfeed=true
<![CDATA[ Gamespot Offers COD4 Beta Tokens ]]>
GameSpot is sitting on a whopping pile of one hundred thousand Call of Duty 4: Modern Warfare multiplayer beta tokens and one of them could be yours. You must be a registered GameSpot forum member as well as having an Xbox Live Gold Account and be over the age of 17. The information on GameSpot is a little confusing as they say to come back on Monday when the Beta goes live but then don't actually say where you sign up. Then this paragraph appears below:

How it works is quite simple: Our big stockpile of tokens will be broken up into five stashes. Each day we will release one of those stashes. If you get a beta token, great. If you don't, try again the next day. Once you sign up, you'll get a token code and a confirmation email. You'll use your Token Code to download the Beta from Xbox Live Marketplace.

I'm assuming this to mean that you come back the day the beta goes live and it will be on a first come first serve basis, but I could be wrong. I suppose if you're really hardcore you could just go debase yourself in the comments section of their article and beg for one, but you'd be one in a long line.

Experience Modern Warfare[GameSpot]
[Thanks, Steven]

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Sat, 08 Sep 2007 13:00:00 MDT fdemarco http://kotaku.com/index.php?op=postcommentfeed&postId=297837&view=rss&microfeed=true