boring but necessary news
Cellphone Gaming Down, Probably Not Out
We all know cellphone games are near worthless, but apparently the mass market is starting to agree. Because a recent M:Metrics (research company) report shows that the number of cellphone subscribers playing games has peaked, plateauing at 5.7 million subscribers in December 2006 and dropping to 5.4 million by last June.
Whether or not the Google Phone will be good for gaming, I'm all for the industry's numbers dropping to -100 million bajillion until the entire medium improves. You know, like until Nintendo duct tapes a phone to the DS or something.
Games Once Again Slammed As Past Their Peak, But What Innovation Will Save The Industry? [via vh1]























It's more than a little embarassing to admit this, because we're not twelve and we don't watch The OC, but we sort of kind of liked playing Gameloft's demo of their OC mobile game at their booth this morning. You can play as one of the four main characters or as a new character you create, and your goal is to make yourself the most popular teenager in Newport Beach. We played for a few minutes as Ryan, in his room and in the Cohen's Kitchen, and were amused to discover that choosing to read a comic book improves your attitude but reduces your coolness. So really The OC game is just like real life high school—except of course that unlike our pixelized hero, most of you reading this never had the nerve to talk to girls back then, let alone make out with any.