"@wazzzup16: gotta include the time spent constructing the concept.
Wasn't the 360 in conceptual development a year after the Xbox 1 hit the shelf?
Odds are, when you create something, if there's gonna be a version2, you'll want to start on it immediately after you first few complaints."
"Hmm, well if (1) I'm excited about the game, (2) I have the free time to pick it up and play and (3) I'm feeling "ballsy" enough to automatically throw down some cash at the local EB Games (owned by american Gamestop for some reason) then I'd pick it up within the launch period.
Though, lately I've only been able to dedicate around five hours a week (probably in one sitting) to play games."
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