Kotaku

The Ugly History of CS:S Hitboxes

The hit boxes in Counterstrike: Source used to be so bad, it was almost metaphysical. A wireframe doppelganger constantly leading your steps by over a couple of feet, not matching up in anyway to the steps of your character. They've since been fixed substantially, but it's still amazing to watch how something could ever have been this broken in just the most popular deathmatch game out there. I recommend hitting mute, by the way. Simpering rock ballad ahoy!

6:00 AM on Thu Oct 19 2006
By kotaku.com
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