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Sims

the sims 3

The Sims 3 E3 Trailer


Freshy pried from the game's homepage, here's the first trailer for Maxis' upcoming top-seller-for-five-years sure thing, The Sims 3. And yes, it looks better, and the promise of a whole town is certainly a pleasant one, but every time they start to lure me in with those kind of deals, I hear one of them open their mouth, and all bets are off.


nice bjarnum, diktad

Awesome IKEA Gameplay Footage

This hits close to home, because home is a shithole (that's what $1500 rents you in Silicon Valley) and I'll soon be paying IKEA plenty to make it look less so, because it's right around the corner in the East P.A. and I can't afford Ethan Allen. And if you want to trick out your Sims pad with BJARNUM or HENSVIK or DIKTAD or whatever fake words the Swedes come up with next, that expansion pack has now dropped (as of Thursday). This is the trailer showing all the shit you'll be throwing in your Sim dumpster in three years.

Clearly, there is very little probative value to this post, I just wanted to write the word DIKTAD (the name of a toy chest they sell). Three years ago my friend Ryan (Flying Squirrel, to those in the know), who now writes for the Sacramento Bee, went to IKEA with me to help me trick out my former shithole (rented for $1095 a month. Housing bubble? What is this you speak of? Rent is a rock solid investment that only appreciates.) We came around the corner and saw DIKTAD and that instantly became our new term of abuse for each other, like "Heat Stick" and "Grandma's Tongue." And now I bequeath it to you. Please call each other that in the comments.

The Sims 2 IKEA Home Stuff Trailer [Simprograms]


the sims

Hip-Hop Vids Remade In The Sims


Goodness gracious me. Never would have thought the internet would go and make a pastime out of this, but now that it has, what else can we do but run with it? Because, as rubbish as the idea of a bunch of Sims re-enacting hip-hop and R&B videos sounds, it's really not. It's great. There's nine more at the link below, but be warned, a lot of them aren't exactly work/child-friendly.

The Ultimate Argument Settler: The 10 Best Fan Made Hip Hop Videos With Sims Of All Time [Videogum, via Boing-Boing]


DIY Game Development

SimsCarnival.com Enters Open Beta

EA's web-based game creation destination SimsCarnival.com has officially entered open beta, and not a moment too soon! The website allows players to use existing game templates to create new flash games or upload their own creations, and right now if you go there and click on Up and Coming you'll see a clear indicator of the quality we're dealing with right now with a version of the Kiss The Girl game using poorly upscaled pictures of Kingdom Hearts characters. Clearly we can do better.

To celebrate the beta launch, EA is launching the SimCarnival.com Galactic Game Challenge, with $1,000 cash prize on the line. Judging from the quality generated so far I'd say there's a good chance of anyone who reads Kotaku winning. Hell, there's a good chance my mother could win this.

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education

25 Best Games for the Classroom

One of the benefits of teaching on a collegiate level is that "fun" can frequently go out the window (as one of my professors routinely told a class full of students regarding the silent films the class watched, "I don't care if you like the film, that's not the point."); still, most of us don't want to bore the pants off students and try reasonably hard to make things interesting. It seems "fun" of the educational variety is even more important at the elementary and secondary levels, where I vaguely recall masses of activities designed to get us "engaged" and "interested." More »

sims

Sims Franchise To Explore, uh, Virtual Worlds?

In a somewhat bizarre interview with The Times Online, Nancy Smith (head of the Sims division at EA) said that " in light of the popularity of virtual worlds ... the Sims may soon become a multi-player game." The article fails to mention the failed experiment of The Sims Online, later rebranded to "EA-Land" and scheduled for closure in August. But Smith talks of potential new (and old) modes for online play: More »

expansionism

The Sims Explore Apartment Life

The Sim 2 parade continues as EA readies not one but two new explorations into the lives of virtual people with The Sims 2 Apartment Life expansion and The Sims 2 Apartment Pets for the Nintendo DS. The PC version takes your Sim from their posh suburban homes and tosses them into apartment buildings, perhaps simulating America's horrific real estate market. You'll meet new archetypes like sports jocks, bohemians, and gadget-loving techies (raises hand) as you explore the drama of apartment living.

Meanwhile on the DS you'll find an apartment-based pet sim, complete with a snake charming mini-game that involves blowing into the DS microphone. Both games are due out in August around the globe.

As a guy who has lived in apartments for the majority of his life, I fail to see the charm here. Will my Sim be able to keep his pets secret from the apartment management? Can my interactions with my Sims neighbors be confined to peeking out the blinds to make sure they aren't breaking into my car again? Now that's apartment living right there.

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hot flashes

20-year-old Memories of a Life Not Lived

Gamers of my generation may remember Activision's Alter Ego, released in 1986. It was a text-and-graphics, choice-based somewhat-precusor to later games like The Sims or Second Life. The game fascinated me, even as a 13-year-old, with the idea of living another life — and helping to create such a rich narrative — or just living that far forward. I feel like I actually have memories of the virtual lives I led in the game: More »

ea

The Sims Is Not A Casual Game, Buster

pulp_this_is_hardcore.jpg Forget what you've heard! EA does not think The Sims is a casual game. No, way, no how. Just listen to what EA's dedicated Sims division boss, Nancy Smith has to say:

I don't think of it as casual. We were one of the first games that started to attract a broad audience. We were one of the first games that bought in women... To some degree The Sims is more of a toy than a game. People want to create characters, tell stories and explore relationships in a way that is maybe different from their real lives.

So repeat after me: The Sims is not a casual game, The Sims is not a casual game, The Sims is not a casual game. Say it enough and, yes, maybe you too can believe.
The Sims Is Not Casual [casualgaming.biz via MCVUK]

the sims

The Sims & IKEA Are An Exercise In Tasteful Product Placement

For all their squiddly-squaddly talk and propensity for dying in fires, nobody plays The Sims because of The Sims. They play it to design a house, then fill said house with loads of designer furniture. So this latest Sims expansion - Sims 2 IKEA Home Stuff - is a logical step. For both parties! Now, before fans worry over whether the Swedish furniture giant's range will be incorporated tastefully into the game, this bullet-point from the game's EA Store page should answer your question:
Indulge your Sims with an office that is sure to promote order and productivity with its elegant Vika Hyttan desk, inspiring Kila desk lamp, bold Helmer drawer unit, and Lack zigzag wallshelf.
That's a no, then.
SIMS 2™ IKEA Home Stuff [EA Store, via Infinite Sims]

sadistic sandbox

EA's Rod Humble on The Sims, Death and Potty Humor

Rock, Paper, Shotgun has posted a two part interview with EA's Rod Humble on The Sims, among other things — the first half of the interview covers a lot of (non-Sims related) gaming territory, while the second focuses on the Sims. On designing the death bits:

We have a lot of fun with it, so every expansion pack we come to the point where we're adding in some new death states. I remember in Seasons they were putting in the death state of being snowed to death. The person is in a snowstorm, and you see them trying to fight it and fight it, until the fighting slows down [laughs] and he just rolls over and gives up. It shouldn't be funny. But oh my goodness, it is. It's always about mean things happening in an amusing way. There's also a lot of potty humour in it, and we fully embrace that. I think that's a wonderful traditional mode of humour, and I still find it funny watching Sims pee themselves. I make no apologies for it. I think that's a classic genre and endlessly entertaining. [laughs] It makes chuckle just thinking about it!

It's a fun little two part interview, even if you're not a big Sims fan.

Dinner With Rod Humble: Sims Style Stuff [Rock, Paper, Shotgun]


the sims online

EA Kills EA Land, The Sims Online

Just two months ago, EA Land was announced to be the new home of struggling MMO The Sims Online. The good part of that news was that TSO would now be free, hosted at EA Land and was promised to have a host of new features, including user created custom content, web services and social networking tools.

Today, the EA Land blog revealed that it would be shutting down on August 1, ending The Sims Online forever.

The whys weren't given, but speculation from commenters and CNet is that EA wanted to kill The Sims Online without having to kill "The Sims Online." The closure of EA Land—who again?—is far more palatable, brand-wise. Details on outstanding subscriptions can be found at the official EA Land blog.

EA-Land Drawing To A Close [EA Land]
'EA Land' closing just weeks after debut [CNet - thanks DaveKap!]


the sims

Amazing Core Gamer Stuff Pooh-Poohed By Focus Groups

The concept was simple: A virtual dollhouse. Will Wright was coming off of SimAnt, and he was looking to do more. Wright at his team at Maxis began working on what would become The Sims, a game that play-tested so poorly that there were doubts it would be released. The game was and of course went on to spawn two sequels and countless expansions, creating a hundred million selling franchise in the process. It's must be very satisfying to be part of The Sims casual gaming juggernaut! Some people play The Sims and only The Sims. While the game's studio head Rod Humble says the best thing about working on The Sims is the "total freedom," he does offer us insight:

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the sims

The Sims: 100 Million Served

Hey, you like [insert your favourite franchise here]? Well, [insert your favourite franchise here] don't mean shit. Not next to the might of The Sims. Anyone who doubted Maxis and EA for releasing a game which simulated the more mundane aspects of everyday life, threw in some fashion design and amateur architecture then pumped out 1,543,769 expansion packs was going to succeed, boy, you backed the wrong horse. EA's Rod Humble has today announced that the series has sold over 100,000,000 units worldwide. That's one. Hundred. Million. And how are they celebrating? Why, with a free, exclusive outfit for your Sims, of course. No point straying from the course now, eh? More »

I just recieved this in my e-mail, seems interesting. —- Dear Former Member of The Sims Online

I would like to introduce you to EA-Land, an online world that is free-to-play, and based on a re-engineered The Sims Online architecture.  Yes, FREE.

(To see an HTML version of the information in this letter please go to http://www.ea-land.ea.com)

I wanted you to know that at the beginning of last year, I assembled a team to improve The Sims Online. After months of ongoing hard work, we can proudly say that we have been successful and we have made this game fun again! I am writing to you because I would like to invite you to rejoin us in the game. You can come back for free right now by REACTIVATING your old account at this page http://ea-land.ea.com/register/free.php and then by downloading the game from the same link. Most likely, your Sim is no more, but if you come back to the game this month, you will get your earned privileges back (gifts, skill locks etc... in EA-Land) when we run our amnesty program at the end of the month.

The Sims Online was made of 12 different cities (AlphaVille, Blazing Falls, etc..), which now all exist EA-Land (this is called 'the merge' by the users!). We have a huge new map: it is 100 times bigger than the previous size of any city. We had to add a whole new zoom level to let users see it. The internet is faster now, so we have been able to let each house have more simultaneous visitors.  A lot of new users are constantly joining us and we expect more. As you have played TSO before, I think that you ought to own your lot in this new land, and I want you to have the ability to grab the best location before we open the gates. As an EA-Land subscriber, you will be able to have several Sims in the same "city" unlike in TSO where you were limited to one Sim per city. Also, if you refer others to become subscribers we will give you extra money in-game each week per person referred. Read more about this at http://www.ea-land.ea.com/blog/?p=826


RE-designed with Smart Users

On our blog ( http://www.ea-land.ea.com/blog ) we explain all the things we are working on and the events we are running in the game. We also have a very active wiki web site (http://www.game-blueprints.com ) managed by the community where you can work with others to design the game. We have already implemented many features designed by the users! The stratics forum community continues to be very active. We have made some big changes to the game, and many more are coming over the next few months. It is difficult to say which of the recent changes are the most important as users have different reasons to play the game, but let me tell you about the changes that I particularly like:


Custom Content

Users now have the ability to upload custom content. Like in the original Sims game, the goal is to let you customize the game completely, but in EA-Land you can see and buy the customizations of the other players! Players have already uploaded several thousands pieces of custom content. I suspect that by some time this year, all of the content of the game will have been replaced many times over by custom content. We started with the ability to upload bitmaps (easiest for the new creative users), then moved on to chairs and sculptures. You can now make your own portraits in the game and "skin" objects like in Sims2 by using your own images. Because we are approving all of the content, this user content is safe to be viewed by everyone! We are working with the main user web sites that have been providing custom content to the Sims users for years (e.g. http://www.TheSimsResource.com) to make sure that their content will be made available in the game.


New Economy

We heard from the community that the economy was broken in TSO. That was true, too many users were billionaires, and the goal of the game was mostly about extracting money from Maxis. I can now say with satisfaction that we have fixed the economy on EA-Land. This took many features, from establishing a real estate market, where users can easily buy or sell lots to one another, and a dynamic object pricing market where the prices of objects purchased from Maxis is based on supply and demand, enabling stores and entrepreneurs to earn a living. We also enabled users to buy the in-game currency directly using secure PayPal transactions. While there is no need for users to do so in the game (we give subscribers money in-game every week), it can help new users build their dream house faster.


Web Services and Social Networks

The internet has changed so much since the launch of The Sims Online in December 2002, we had to change the way we think about online games. We have opened the access to most of the in game information to the internet through web services. For example this enables you to add Google or Yahoo widgets to your computer (or iPhone! ) and see if your favorite lots or friends are online. We are providing you with privacy settings so you can decide if or which of your avatars will broadcast what information to the internet. Sims User web sites are already using this feature to create some amazing community sites. We also built avatarbook, to show how that information can be seen and connected to social web sites like Facebook © (login to the "avatar book" application at http://apps.facebook.com/avatarbook where you can search for MaxisLuc's profile page)


And there's more to come! We are looking forward to seeing you back in the game and having fun with us again!

Sincerely

Luc Barthelet,
"MaxisLuc".

new info

The Sims 3 Has Looks And Personality

While the majority of the big revelations about The Sims 3 have already been taken care of, today's website update does include some new screenshots, as well as a look at the new personality trait system. Once you create a Sim's physical appearance, you can combine five personality traits together to define how they behave. Want an unlucky, slobbish, easily-bored yet friendly mooch, or a hot-headed, rude, childish and excitable jerk? The ability to fine tune your Sim's personality should make for some very interesting torture sessions gameplay indeed. Hit the jump for a press release full of Sims 3 goodness!

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sims 3

First Sims 3 Details: No More Pee-Meter

March 19? We don't have to wait until March 19 for Sims 3 details. They're all over the latest issue of Games For Windows, who let us in on some of the bigger, more important changes, like:

The biggest change to The Sims 3 is that it takes place in a wide-open, constantly changing neighborhood — a much bigger sandbox, if you will, and a much more complex simulation. The town and park you see on the cover image to the right (click to enlarge) exist in the same seamless space as your Sims' household, and what you do outside your home now matters as much as what you do within.
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ea

The Sims 3 Gets Teased

Sure, we've known that The Sims 3 was coming as early as November of 2006, when EA essentially semi-announced the thing in an earnings report. We also know that EA is planning The Sims 4 and a gross of expansion packs over the next decade, but that's just based on common sense.

Looks like we may get our first real look at chapter three in the amazing Sims saga as early as March 19, just two weeks from today. That's according to EA's teaser site, which provides all the information you've seen in this very post, but it appears that Sim jewel icon rendering is going to be just stunning!

The Sims 3 Coming Soon! [EA]