Okami
”Okami Covers Finally Shipping
Remember that Okami cover replacement deal? Me neither! It was sooooo long ago! Real mists of time stuff. Well, Capcom have profusely apologised for the delay, blaming the sheer number of applications, a number of duplicate entires (cheeky!) and ineligible non-US/Canadian applications (uh..sorry!), but promise that they should be going out over the next week or two. As a bonus for your patience, Capcom have made the covers double-sided, with one side the alternate cover you requested, and the other a watermark-free version of the original.
Okami Wii special covers update! [Capcom]
Another Exclusive Okami Cover
This time for the Brits. If you pre-order the game at HMV, you'll get an "exclusive" cover, which is either a savvy piece of awareness on the part of the marketing team or the result of someone at HMV realising the IGN watermark was all up in their copies of the game. Either way, it's quite lovely.
Okami: Hmv Exclusive: Special Packaging [HMV, thanks Doug!]
Platinum Games Blowout!
Looks like those Platinum Games rumors are true. Things like a mulit-page article in this week's Famitsu magazine tend to confirm things like that. There's 3D action title Bayonetta for the PS3 and the Xbox 360>. The angel-battling game features a protagonist with gun-feet. The game is being directed by Hideki Kamiya, the creator of Devil May Cry and director of Okami. The other game Famitsu mentions is Infinite Line, which is apparently being co-developed with Nude Maker. The game is being directed by Nude Maker's Hifumi Kouno. The DS game allows players to customize their spaceship and features the appearance of over 200 characters! The last game mentioned is monochrome and crimson Wii title MADWORLD. The ultra violent title will feature comical mayhem. And blood. Lots and lots of blood. Platinum Games is working on a fourth title as well. No idea about title or platform or publisher — all that's known is that Resident Evil creator Shinji Mikami is at the helm. That will suffice for now!
Famitsu 20080516 [Wii @ Everyday]
Sega And Platinum Games Join Forces
Platinum Games, the studio founded by former Capcom developer Clover, has apparently struck a deal with SEGA to publish three games. Those games are:
• Bayonetta, directed by DMC creator Hideki Kamiya, and is described by the site’s correspondent as a “stylish action game” with “a witch battling angels”. Apparently she has guns on her feet.
• A science-fiction RPG for the DS called Infinite Line, where you play as a starship captain, customising your ship and crew.
• A Wii game called MadWorld. ...it’s, “Black and white Sin City graphics, with red blood. Ultra ultra violent. Fatality moves like shoving a post through someone’s head. Chainsaw on your right arm.”
Wow! Three games — make that, three Platinum Games games. The page we are sourcing has been taken down, and the developer hasn't yet issued an official statement on the company's site of its English language Facebook page announcing these titles. So we'll mark this as a rumor for now. A really, really cool sounding one. Stay tuned!
Trio Of Games [videogaming247]
Capcom's Sushi Muse?
So my day job (Frengo Corp.) is like, not even a block from Capcom supreme world U.S. command in San Mateo, Calif. And equidistant to us both is the above Trader Joe's grocery, which Californians know as a go-to stop for tasty lunchtime treats for not a lot of dough. I enjoy the barbecue chicken pinwheels, even if they do pack 53 percent of my RDA of fat.
But I was in there Thursday and I noticed something.
Capcom Fuck Clover's Sad Panda Corpse [Updated]
How does Okami director Hideki Kamiya feel about the Wii port? He's pretty bummed out! The Wii version has cut the staff end credits from the game, which was released in North America earlier this month. The original game was developed by now dissolved Capcom subsidiary Clover and ported by Daxter developer Ready at Dawn. According to Kamiya: More »You've Got IGN Watermarks On My Okami Strategy Guide
Misery loves company! It's OK, Capcom. You weren't the only ones to leave an IGN watermark on your own Okami art. Bradygames left one on the cover of their Okami Wii strategy guide, too! What's even kookier is that the watermark appears in a different spot on the book's cover than on the game's cover, meaning it's not just a case of re-using the same art from Capcom's cover. Whoops. Wonder if they'll offer replacement dust covers? More »Capcom Fix Okami's Cover, And Then Some
So Capcom's artists swiped (swiped back?) some IGN-watermarked art and it made it onto the game's cover. Whoops. Oh well, everyone makes mistakes, right Capcom? What's important is not the mistake, but the fact the company are going out of their way to make amends. If you've already picked up a copy of the game that features the IGN watermark, and would like a replacement cover, visit this website and Capcom will send you a new one, free of charge. You even get a choice of covers: you can pick from the original, or from two snappy pieces of art (shown after the jump) cut and polished into "high quality" game covers.
More »
The Okami Art School, Only $39.99
What happens when you need to put together an instructional video on how to play Okami on the Wii, and either budgetary restraints or international licensing rights mean your first choice for host - Dr. Steve Brule - isn't available? Easy. You get this guy to do his best Brule impersonation, and hope for the best.
IGN Watermark in Okami Cover Art
For a game that rides on artistic chops as much as Okami, this is a pretty bad F-up. Several of you mentioned that there is an IGN watermark on the box art picture. More or less, the background under the wolf was formed by a hi-res shot lifted from IGN's site. More »Let's Compare Okami Wii and PS2
(We keep getting emails about either the game disc being wonk or the game being wonk. Any of you having issues?)
Okami Thank You Cards That GROW
Pre-ordered Okami Wii? You're in luck. Capcom is sending out handmade thank you cards with exclusive Okami stamps and made from recycled fibers and embedded with seeds to those who pre-ordered the game via the Capcom Store. You can plant these thank you cards and sage plants will grow! This is the thank you card that keeps on giving. Or growing, rather. Thanks for the love [Capcom Blog]
Here, Have Some Okami Art
Personal Story: I've been waiting over a year for my Japanese "Art Of Okami" book to ship. Don't think it's ever going to happen. In its place, though, I guess I can console myself with Okami Art, a nice little act of fan service put up by Capcom for lovers of all things art and Amaterasu. It amounts to having the gates to the game's press assets thrown open to the public, with some fan art and snazzy widescreen wallpapers tossed in for flavour. Seems simple, but serious fans lap this kinda stuff up. Classy move, Capcom.[Okami Art]
Here's 64 Screenshots Of Okami On Wii
Yeah, 64. I know, 6-12 is the norm, but hey, it's Okami, it's St Patricks Day, it's time to get a little crazy. While they won't settle the issue of whether the added waggle is a pro or a con, they at least settle something: unless you're cheating and playing it upscaled on a PS3, this will be better-looking than the PS2 version.
sony
Ready at Dawn Boss Hates Gimmicks, Lurves PS3
Ready at Dawn doesn't pussyfoot around. So ask Ready at Dawn honcho Didier Malenfant who he thinks will win this generation, and damn skippy, dude will tell you: "PS3 will win this generation when all is said and done..." He added that Microsoft has made a "dent" and Nintendo is targeting a different market and isn't comparable. (Take that Nintendo Wii and Xbox 360!) So what does Malenfant think about the current state of gaming:
Every generation we get to hear the same BS as to how everything is going to be revolutionized and things that we thought never possible will now take place. And of course, there's a kernel of truth in that and the technology does get better with every new platform, but what I care about is good games, whether they're 'next-gen' or not. So, yeah, some of those things will happen and some of them might be cool or some might suck. But none of them make a game. No stupid gimmicks or marketing buzzwords will save a bad game.
Agree? Disagree? Discuss!
Ready at Dawn Interview [Next Gen] [Pic]
okami
Okami On Wii Delayed
And here you all were thinking you'd be getting the Wii version of Okami on March 25. You're not. The game's been delayed a smidge, and instead of being ready in March now has an American release date of April 15. No reason was given for the delay, so feel free to come up with your own hair-brained plots involving aspect ratios and brushwork calibration below.Wii Okami bumped to April 15 [GameSpot]
Okami's 16:9 On Wii Looks Just Lovely
In case you missed it previously, Ready At Dawn confirmed to us a little while ago that yes, contrary to earlier reports, Okami on Wii would be running in full 16:9, a move that'll have a lot of people who already own it on PS2 considering a re-purchase. Here's footage of what must be the final build of the game running and, well, there's not much more to say. It's one of the most beautiful games ever created, only now it's looking more beautiful.








