
Hey third party developers! Shigeru Miyamoto has some advice for ya: Don't put your crappy teams to work on Nintendo games. Put your best ones — he top of the litter, the cream of the crop. Heck, that's what Nintendo does, so you should too. Miyamoto offers this:
If there's only one piece of advice that I could give to the managers of third party companies, it would be that a lot of times it seems that when they're putting games out on Nintendo hardware, those games are being developed by their third-string team or their fourth-string team. Maybe that's because they see those products as being unique projects or somewhat smaller-scale projects. But when Nintendo puts out a title that is designed to really support and sell its hardware, that title is always developed by one of our number one teams. And so I think that when it comes to the question of trying to compete with our software, I would really like to see the parties try to do that with their number one teams rather than with the third- or fourth-string teams.
Miyamoto has, in a nutshell, explained why nobody buys Nintendo hardware to play third party games.
Miyamoto Interview [Level Up]




















