
Every time I hear, see, read about World of Warcraft one thing pops into my head. It's not my nearly forgotten druid character who has a name I can no longer remember, goals I don't care about and sits languishing in some Inn. It's not the hours of fun I had playing the massively multiplayer game when it first came out. It's my check book.
I haven't played WoW in at least three months, I wouldn't even think about the game if it weren't for the fact that at least once a month I scare my wife out of her skin with a terete-like outburst of profanity that would make a Vietnam Era drill sergeant blush. That damn $14.95 gets me every time. The reoccurring monthly fee shows up when I'm balancing my bank statement and I just flip out. I swear to God that this time I'm going to go online and cancel my account, but for some unknown reason I never do.
I could be, I should be doing that right now, but instead I'm writing this diatribe. How many MMO's survive purely on the lazy habits of ex-players? Why can't they be designed to cancel after so many months of non-use or at least send out an email?
OK, I'm finished ranting, you can go read something interesting now.





















